Animation Market Analysis by Application (Manufacturing, Retail, Healthcare, Retail, Education, Media & Entertainment, and Others); by Component (Software, and Services); and by Product Type (2D Animation, 3D Animation, Stop Motion, Motion Graphics, and Others)-Global Supply & Demand Analysis & Opportunity Outlook 2023-2035

  • Product Code:
  • Published Date:
    16 Nov 2022
  • Region:
  • Category:
    ICT & Telecom
  • Publisher:

Impact Analysis on the Growth of Market

Inflation and Looming Recession to Haunt Businesses:

In 2022 & 2023, market players expected to sail in rough waters; might incur losses due to huge gap in currency translation followed by contracting revenues, shrinking profit margins & cost pressure on logistics and supply chain. Further, U.S. economy is expected to grow merely by 3% in 2022.



The Research Report is Updated with 2022 Base Year, 2023 Estimated year and Forecast till 2035 with Market Insights.

With the dip in global production, the GDP has contracted in 2020 and impacted the market across the world. Upon placing a Sample Request, you will receive an updated report with 2022 as base year, 2023 as estimated year and forecast to 2035. This will have market drivers, recovery rate in the market, insights and competitive analysis.

Market Overview:

Translate Report

Global Animation Market Scope Report


Base Year


Forecast Year




Base Year Market Size (2022)

 ~ USD 370.o Billion

Forecast Year Market Size (2035)

~ USD 615.0 Billion

Global Animation Market Highlights Over 2023 - 2035

The global animation market is estimated to garner a revenue of USD 615.0 Billion by the end of 2035 by growing at a CAGR of ~5% over the forecast period, i.e., 2023 – 2035. Further, the market generated a revenue of USD 370.0 Billion in the year 2022. The growth of the market can be attributed to the increasing adoption of animation for the education of students followed by increased of people awareness of e-learning. Furthermore, it helps the students to get better understanding related to the topics with real time environment. More than 50 per cent of the institutional students have used e-learning platforms around the world.






Animation is the process of transforming still images into moving images. Images in traditional animation are hand drawn or painted on transparent celluloid sheets before being photographed and exhibited on film. The majority of animations today are created using computer-generated imagery (CGI). The major types of animation include 2D animation, 3D animation, stop motion, motion graphics, and Others. Moreover, there has been a surge in the number of animators that is expected to boost the growth of the global animation market. There are more than 7,000 animators employed in the United States in the year 2020.

Global Animation Market: Growth Drivers and Challenges

Growth Drivers

  • Growth in Virtual Reality –There has been an integration of virtual reality and animation that is expected to drive the growth of the global animation market.  More than 170 Million people around the globe uses virtual reality in some or the other way at present.

  • Rising Internet Penetration– There was more than 5 Billion internet users across the globe as of May 2022 accounting for more than 60 per cent of the total population.

  • Surging Use of Animated Games– Video games accounted for one of the best entertainment sources of new generation, and it is projected to increase the growth of the global animation market. More than 3 Billion number of video gamers were present in the year 2022 around the world.

  • Increasing Adoption of Animation in Marketing & Advertising– More than 80 per cent of the organizations worldwide utilize video marketing in the year 2021.

  • Increasing Disposable Income- The Bureau of Economic Analysis estimates that disposable personal income will increase by 0.2% in July 2022, totaling USD 37.6 billion.


  • Concerns Related to Privacy

  • High Cost for the Animation Software

  • Lack of Skilled Workers for Animation

The global animation market is segmented and analyzed for demand and supply by application into manufacturing, retail, healthcare, retail, education, media & entertainment, and others. Out of these, the media & entertainment segment is anticipated to hold the largest share over the forecast period owing to the rising viewers of TV shows, newspapers, movies, books, and others in the segment. There has been an advancement in creating video-based immersive media, and an increasing in the virtual ride for theme parties. Moreover, there has been a growth in the number of people watching animated movies across the globe. More than 5,000 TV animation episodes are produced every year in Europe.

Global Animation Market Regional Synopsis

Regionally, the global animation market is studied into five major regions including North America, Europe, Asia Pacific, Latin America and Middle East & Africa region. Amongst these markets, the market in the Asia Pacific region is projected to hold the largest market share by the end of 2035 on the back of surging demand for animation from automotive industry, and increasing adoption of animation in the theme parks for the entertainment purpose. Furthermore, it supports the users in presenting the visuals of vehicles in a better way to make it more realistic. For instance, till August 2020, there are more than 155 theme parks in China.

Market Segmentation

Our in-depth analysis of the global animation market includes the following segments:

By Application

  • Manufacturing

  • Retail

  • Healthcare

  • Retail

  • Education

  • Media & Entertainment

  • Others

By Component

  • Software

  • Services

By Product Type

  • 2D Animation

  • 3D Animation

  • Stop Motion

  • Motion Graphics

  • Others

Customize this Report: Request Customization

Key Companies Dominating the Global Animation Market

Our report has covered detailed company profiling comprising company overview, business strategies, key product offerings, financial performance, key performance indicators, risk analysis, recent developments, regional presence, and SWOT analysis among other notable indicators for competitive positioning. Some of the prominent industry leaders in the global animation market that are included in our report are Autodesk Inc., SideFX, Brafton, Inc., NewTek, Inc., Maxon Computer GmbH, Corel Corporation, EIAS 3D, IdeaRocket, Smith Micro Software, Inc., Videocaddy, and others.

Global Animation Market: Latest Developments

  • July, 2022: SideFX, announced the launch of Houdini 19.5 that improves the quality of life for artists throughout the Houdini community.

  • August, 2018: Maxon Computer GmbH announced the release of a break through version of its iconic 3D design and animation software.

Key Reasons to Buy Our Report

  • The report covers detailed analysis comprising market share attained by each market segment and its sub-segments.

  • It covers market dynamics including growth drivers, trends, potential opportunities, price trend analysis and challenges that impact the market growth.

  • The report includes detailed company profiles of the major players dominating the market.

  • We use effective research methodologies to calculate the market numbers and provide value-added assessment for overall growth.

  • We provide customized reports as per the clients’ requirement helping them to see possible and unexpected challenges and unforeseen opportunities in order to help them reach their goal.

Geography Analysis:

The report further discusses the market opportunity, compound annual growth rate (CAGR) growth rate, competition, new technology innovations, market players analysis, government guidelines, export and import (EXIM) analysis, historical revenues, future forecasts etc. in the following regions and/or countries:

  • North America (U.S. & Canada) Market Size, Y-O-Y Growth, Market Players Analysis & Opportunity Outlook
  • Latin America (Brazil, Mexico, Argentina, Rest of Latin America) Market Size, Y-O-Y Growth & Market Players Analysis & Opportunity Outlook
  • Europe (U.K., Germany, France, Italy, Spain, Hungary, Belgium, Netherlands & Luxembourg, NORDIC(Finland, Sweden, Norway, Denmark), Ireland, Switzerland, Austria, Poland, Turkey, Russia, Rest of Europe), Poland, Turkey, Russia, Rest of Europe) Market Size, Y-O-Y Growth Market Players Analys  & Opportunity Outlook
  • Asia-Pacific (China, India, Japan, South Korea, Singapore, Indonesia, Malaysia, Australia, New Zealand, Rest of Asia-Pacific) Market Size, Y-O-Y Growth & Market Players Analysis & Opportunity Outlook
  • Middle East and Africa  (Israel, GCC (Saudi Arabia, UAE, Bahrain, Kuwait, Qatar, Oman), North Africa, South Africa, Rest of Middle East and Africa) Market Size, Y-O-Y Growth Market Players Analysis & Opportunity Outlook



Please enter your personal details below
I want to buy this report
I am willing to know the scope of research
I have customized query over this report
  1. Autodesk Inc.
  2. SideFX 
  3. Brafton Inc. 
  4. NewTek Inc. 
  5. Maxon Computer GmbH 
  6. Corel Corporation 
  7. EIAS 3D 
  8. IdeaRocket 
  9. Smith Micro Software Inc.
  10. Videocaddy
Please enter your personal details below
I want to buy this report
I am willing to know the scope of research
I have customized query over this report

Related Reports